Future Tech

Activision makes 1,100 game testers full-time employees

Tan KW
Publish date: Fri, 08 Apr 2022, 05:00 PM
Tan KW
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Future Tech

Activision Blizzard Inc said it will convert about 1,100 US-based temporary or contract quality assurance workers to full-time staffers. The move comes after years of criticism over the video game publisher’s reliance on part-time employees and their tenuous working conditions.

The change will increase headcount at Activision’s publishing arm by 25% and boost the minimum salary for those workers to US$20 an hour, according to a statement from the company. The workers will also be eligible for full company benefits.

In December, Activision converted 500 temporary roles to full-time positions while also ending 20 contracts. Outrage ensued over the job cuts, spurring a union push from a contingent of quality assurance testers at Raven Software, the Activision-owned studio that works on Call Of Duty games. After Activision refused to recognise a union at Raven, the US National Labor Relations Board in February heard arguments from both sides but hasn’t issued a ruling yet.

“This change follows a process that began last year” across Activision Publishing and Blizzard, a spokesperson said in a statement.

An Activision Blizzard spokesperson said Raven workers won’t receive the new pay initiatives “due to legal obligations under the National Labor Relations Act”. The spokesperson added that “Whether Raven workers choose to unionise has nothing to do with the salary increases elsewhere for Activision’s QA workers”.

Sara Steffens, secretary-treasurer of the Communications Workers of America, which is representing Raven in its union push, called Activision’s exclusion of Raven workers “especially galling”, considering those quality assurance professionals have been “at the forefront of this effort”. She said Activision is trying to “divide workers and undermine their effort to form a union”. Activision’s “disingenuous announcement is further evidence of the need for workers to have a protected voice on the job”, she said.

In an email to staff on Thursday, Activision chief operating officer Josh Taub acknowledged that Call Of Duty’s format has changed from an annual release schedule to an “always on” model. Along with that change, the company has “grown our workforce and support across our studios”, he said. The move to better integrate quality assurance workers will buoy Activision Blizzard’s service-game model, where a title is supported indefinitely with regular updates rather than a one-time purchase.

Activision Blizzard will bring on additional quality assurance support from “external partners”, the memo said, as part of a “long-standing studio and industry practice”.

For those hoping to work their way up in the video game world, quality assurance jobs are considered entry-level positions. However, across the industry, those workers have complained of low pay, overwork and uncertainty over how long their contracts will last.

 - Bloomberg

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